Professor Layton vs Phoenix Wright Ace Attorney ROM Download

Professor Layton vs Phoenix Wright Ace Attorney Rom
Console Nintendo 3DS
Publisher Nintendo
Genre Adventure , Puzzle
Region EU , US
Views18,057
Downloads18,479
ReleasedNovember 29, 2012
File size1.13 G
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3.8/5 (10 votes)

Professor Layton vs Phoenix Wright Ace Attorney ROM | Nintendo 3DS

I'll say it right away, I've only been a fan of Ace Attorney for a year now, but I understand that many people know the feeling of excitement every time they hear the song "Pursuit ~ Concerned" come on, choosing the right evidence to expose the culprit. player in the game. The Ace Attorney series is famous for such exciting moments, thanks to its fighting gameplay thanks to evidence in court. Because it has such unique gameplay, Ace Attorney is a very interesting game series to dissect, in terms of both design and story, but I won't jump into the OG Trilogy right away, but I will talk about The Great Ace Attorney Chronicles, the latest game in the series.

The first three games were great, but there were some things that were outdated, and some could even be said to be flawed. They are often referred to as “flawed masterpieces” by many, and even recent Ace Attorney games are still being compared to them. But after these three games, Ace Attorney had unsuccessful experiments with Apollo Justice: Ace Attorney, Shu Takumi took a break from the game series and focused on making Ghost Trick: Phantom Detective. Meanwhile, another team led by Takeshi Yamazaki made two games about Miles Edgeworth, but due to poor sales, Yamazaki's team was disbanded and Ace Attorney Investigations 2 was never officially localized. After completing Ghost Trick, Shu Takumi returned to Ace Attorney, but not to make Ace Attorney 5, but to team up with Level-5 and create Professor Layton vs. Phoenix Wright: Ace Attorney. But because of difficulties during development, Takumi could not participate in the project Ace Attorney 5: Dual Destinies, made by a new team led by Yamazaki.

The Great Ace Attorney (Dai Gyakuten Saiban 2015) is the result of the above events, inspired by the mechanics in Professor Layton vs. Phoenix Wright: Ace Attorney, and perfect it even more. This gives Ace Attorney a decent innovation, not the lackluster tricks like Mood Matrix and Divination Séance which are like a twist from Cross-Exemination, or Revisualization which is like a Logic in Ace Attorney. Investigations. So let me explore more deeply about The Great Ace Attorney Chronicles in this article.

Gameplay

Although many people call it a visual novel, Ace Attorney is actually closer to a point & click adventure game, because the game basically still has a "health bar" called Confidence Icons to calculate wins and losses. A typical visual novel will just be pictures, music and a story in the style of “Choose Your Own Adventure” books. Point & Click adventure, as its name suggests, move the cursor on the screen and click to collect clues and solve cases along the main character's journey.

Only Ace Attorney does it with a twist: use those clues for courtroom battles. Because this is a game about being a lawyer and not really a game about being a detective, using clues to resolve conflicts in the testimony is the best part of the game, not when exploring the crime scene. . Ace Attorney's courtroom battles are so famous that Capcom even had to name the Ace Attorney genre Courtroom Battle, and is the inspiration for many other point & click games/visual novels later.

Courtroom battle

So we will come to the first gameplay part of the Ace Attorney game, and also the most famous gameplay part: Courtroom Battle. Here, the player takes on the role of a defense lawyer, Ryunosuke Naruhodo, solving the game's puzzles (testimony/Cross-Examination) by giving answers (evidence, questioning, and choose the correct voice).

If previous Ace Attorney games had only one witness testifying to the case, The Great Ace Attorney Chronicles has reused the mechanism for multiple witnesses to testify at the same time in the collab game Professor Layton vs. Phoenix Wright: Ace Attorney. Thanks to that, the number of testimonies has now decreased significantly, with only about five to six testimonies left in a Cross-Examination, and each of them only having two to three testimonies left. This makes the interrogation of witnesses have a moderate pace, not too long but not too short, avoiding the player having to read a lot of text. The Cross-Examination part is a bit more interesting when the player not only relies on the testimony of one witness, but also has to pay attention to see if the nearby witnesses have done anything suspicious and interrogate them surprise.

This mechanism has a lot of potential, but the game has not fully exploited the potential of this mechanism of interrogating multiple witnesses. All because there is no challenge and no penalty for pursuing another witness when a primary witness is testifying. These witnesses' cues are clear, as there are three visual cues and one auditory cue when the player targets another witness. They include: a “…” bubble to mark thoughts, a bar indicating the number of witnesses that will mark an exclamation mark if that witness has any other thoughts, a position that the witness is taking. Express yourself thinking and a sound effect to signal the player that someone is thinking.

This multi-witness mechanism may not be close to how a trial works in real life, but the whole series has exaggerated this so I'm not surprised anymore. Having many witnesses in one game makes the story more dramatic and more attractive than in old games. But giving too many visual and auditory cues can cause a feeling of dissatisfaction in the player, because it is not because they are good at the game because they pay attention to everything around them, but rather the game gives the player Too much information forces players to pay attention. The lack of challenge and punishment, while reasonable in the context of the game (still within the scope of interrogation, just with another witness), never makes it seem like the player is finding out for themselves. nor let there be any reckless Confidence Icons part of the game. I hope the Ace Attorney game develops the ability to exploit information from multiple witnesses more effectively, so that people feel like they own the information, not the game feeding it to them.

One thing I think is worth praising The Great Ace Attorney Chronicles, which is a story-driven game, is that now the prosecutors in the game are starting to know how to reason logically so that players must understand the logic of the argument. to deal with prosecutors. The combination of gameplay elements such as evidence, interrogation, and dialogue choices are now more flexible than ever, making courtroom combat much more exciting. This is rarely seen in the arguments of prosecutors in other Ace Attorney games, as they spend most of their time insulting and torturing the defense instead of supporting their case.

You can download the Professor Layton vs Phoenix Wright Ace Attorney ROM for Nintendo 3DS exclusively from ROMSSS.COM. This is the EU version of the game. Use the ROM with an emulator to play Professor Layton vs Phoenix Wright Ace Attorney on your desktop PC, mobile device, or tablet with top-notch quality. If you enjoy this free ROM on Emulator Games, you might also like similar titles such as Pokémon X & Y, Pokemon Ultra Sun, Pokémon Omega Ruby.

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